Linux is higher on the priority list too. That's sounds very odd. Thank you, and also the game is fantastic. Also make the invincible frames after the sex a little longer so you can get up better. The server was also made in a way that it is easy to implement a .json file with instructions to automated the whole game. it says its pending. mostly on the pace station level i think. Extra points for not having a patreon . But gameplay is more important. In conclusion I want to thank you for all the hard work that you put in this game and hope that you continue to do well in anything you do in the future. only complaint is the "ejaculation noise" is a bit weird in my opinion, This game is perfect, the graphics, the gameplay, and the sex animations, i would love to see new stages quick as possible. I'm gonna take it slow and go step by step. I personally enjoy the cave and space station enemies the most because I'm honestly into it, but I feel there should be a warning for bloody effects in the animations which weren't given when I first started to play this. I slept 4 hours today and woke up to immediately start attending class (which I'm attending right now). I've read them all, but I don't have the time or sanity to really sit down and go through every point using my full intelligence and attention. I've read this reply and looked for that file, but can't find it : C:\Users\\AppData\LocalLow\Perveloper\Captivity\xGameDB.db. I don't know if that's on purpose or a coincidence. This could make the stage quite boring if all enemies are slow and tanky-like. That's about 33% the reason why I released the game. You do not have to listen to anything that i'm about to write as it is your game and don't owe us anything at all. Have a good day. For the gallery, you can make rooms with enemies and a hatch above the rooms. Maybe try itch support. Malerouille (144) Puzzle Daggan (+18) $10 A furry game where you build a village, play sexy games and fight bad guys. MaybeMac too in the future. gone after 1 guy and after the first 30% is gone it like 40% the next time which you fuck after that no matter what. It would involve too much programming work and animation changes. Follow your squad until you reach the prisoner containers. Also maybe a place-able turret or something that you have to buy ammo for then run to it to reload it that takes a few seconds. All the code for the iot devices and ROS packages for the real life captivity game. And I still don't understand what can an Android in the location of F.E.R. I'm gonna think of something good one day. I believe the dev has said that there'll be more levels and roughly 4-ish enemies per level to fight and see what they do, and I look forward to it. Also maybe being able to upgrade a weapon's power for like double what it cost or something. I had a good bit of difficulty with AI and pathfinding. If the game can't save properly it should probably crash. Thank you for making the game, i hadn't enjoyed a porn game as much as i have with this before :). Maybe in a future update. Game is coming up as a High Risk Norton Virus, anyone else have this issue? id pay even up to 30 bucks or more monthly almost! To be a bit more precise: this is the first game I've ever released.Stay tuned! the damn thing wont let me buy this game. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. was worth every penny and then some ;)there is a bug with the fly sound effect on cave, no matter which slider you turn to 0, so long as the master volume is above 0, the sound can be heard. Your shack score is broken, but that's okay because it's supposed to be the easiest stage. Kind words are very helpful and motivating to do more stuff for this game. And yes, this is the first H-game I've released. Despite its cozy appearance, it clearly hides something sinister. Something like the player being hypnotised from a distance, and her being forcefully made to walk towards the enemy with her arms extended like a zombie. Some animations are too long (like Goblin Minor animation). hey, just so you know mate, theres a bug where if you pause the game while someone is raping you, you can wiggle out of it no problem. I care about this game: I want to make it as good as I possibly can within the capabilities and competence that I possess. There's nothing to listen to in the PDA, no notes, and I've wandered around for 1/2 hour looking for . Cheat mode sounds good. The postal code that has a 5 in the middle goes second. Grab the ammo box in the upper-right corner of the first platform before moving on to the upper platform to trigger a cutscene. This problem is fixed from v1.0.3 on. Gather new powers, experiment with a ton of different combinations, fight evil enemies and unravel the secret story, all while playing with a friend! It is Leaps better than most H-platformers, but there is still something off. (Understandable if you don't want, I am just a random person after all, I would appreciate it though). It good. A tag already exists with the provided branch name. I'm sorry you can't stand flies lol. We had around 20 esp "nodes" all talking together over wifi by running ROS with its pub/sub pattern. Captivity Game. Just kidding, your comment got me reading up on persistentDataPath. Till we talk again my friend have a very happy day :). I tried to implement this but it's more difficult than it may seem. As for animal stuff, I don't have any plans at the moment. I can't keep up with all the cool stuff you guys are coming up with. In my experience, that's one of the most simple to add things there is, to reduce the influx of dupplicate ideas, and to asure people that there is more worthwhile stuff to come. Kill x of y could also reward small perma upgrades like +10% damage vs them, Kill x with z weapon, similar, + % damage, or recoil reduction or discount at the vendor, A small one but not sure how difficult it would be to implement, a in-round pause with access to the options, audio, controls ect, I'm always forgetting a button. Never think that you have to work on something like this or people will be disappointed/ mad at you if you don't update or something. Wait, is Perveloper not the one who posted on F95? Can't wait to see what you do next! It's by chance that I've also spent a good amount of time drawing and animating when I was younger, so I can atleast create interesting looking characters (I hope). (And you don't come over as over-entitled. Then it's either a typo or bugged.. which is strange cause some people already beat the entire game. I was thinking to make it so completing the Hunter challenges (Zombie I Hunter, Death Hound Hunter etc.) A few Textures from CC0 Textures . Atleast, that was what I started doing when I was playtesting it, so I removed it mid-way through development. I think I will add the futa option as a wardrobe item you van put on. Make sure to play the most recent version, as a couple of (valid) points your mention here are already fixed/changed. We wanted to recreate a similar gameplay but in real life. Crouching doesn't change anything except for making you a smaller target for projectiles. I don't even know what Patreon is like. Explore the bunker and interact with various things - find a way to escape! As most people said, game is hard as balls, except the Shack, I was able to get all of the experiments there in 1.0.0 before trying another level and getting frustrated. Glad to hear you like the game! However, there is a lack of gallery or sandbox mode/map (e.g. Explore mines, collect ore, jewels and a stone key in each level. I'm happy to hear you like the enemies. And were you perhaps able to solve it by dashing? Tell me what you think of the difficulty now. Captivity is a new bloody horror experience featuring death, hopelessness and a tense atmosphere, it is up to you to escape captivity and deal with what ever stands in your way. I'm gonna see if it will work well with this game.Building an in-game options menu is pretty hard right now, because I've programmed the GUI of the game pretty badly. I'm glad to hear that you like the ideas that i was just spit balling out as it came to me and glad to hear that most of what i said seem to help out. Follow the guide and let me know if you can run the game. I sorta see F.E.R (robot stage) as the most advanced and challenging stage of all (even though Cave is probably the most difficult). I can also reduce the rate of their energy blasts and maybe add like a 50% chance to not fire, so that they don't bombard you with energy blasts all at once.- Litigants (fast as fuck dudes): I like the idea that they are fast as fuck. finally got through to buying the game. Want to know a fun fact? from this msg being sent, i started the game and new game about 2 mins before. The enemies have great variation, and each has animations that fit their overall theme just right, which makes for fighiting through the enemies to find new ones a really enjoyable experience. It is fine downloading it and extracting it (even did a file insight and Norton said "seems legit") but actually attempting to start it triggers Norton to quarantine it. I just bought the game and already put an unhealthy amount of time and focus into it. I am at 16 currently and have been scared ~12 times. When you buy a game on itch you get a link through which you can download new files for free for this product. I'm just a programmer. Work fast with our official CLI. I'm currently a student following a pretty difficult computer scientist course, so I can't spend all of my time on Captivity. The Visualizer package is used to see all the sensor info in real time of the game/nodes and the Controls package is used to control any node that has an actuator/controllability. I highly agree with you. Personally I liked the goblin minor animation, smaller enemy sizeplay with the player character is good, and I think you can do more with them than just larger enemies could, you can just exit to main menu and click play game again. Mostof theweapons felt a bit weak after like round 10 unless you had the 50% damage perk with shotguns really fucking you due some being really slow to reload plus theenemies just being all over the place. And that in only about 2.5 days. stage really blows it out of the water with what the enemies do. I managed to play the game and I strongly recommend to make a platformer game with some kind of plot. did the saving change because of my comment or are you always ahead of my ? This game is honestly lots of fun, and each patch has consistently improved the overall gameplay and experience by adjusting what needed to be fixed quickly and correctly. No problem, also I can't seem to get the "Help Me" Experiment on FER. I personally have 3 or 4 level Ideas that I would like to make. Plus, metaprogression's all the rage, everyone loves it. All pistols are pretty cheap too because I designed them to be weaker than the other types of guns in the game. Not really in a level, but the door he's referring to is a keypad-locked door to the far right side of the room you wake up in when you start the game. This is only the beginning of your journey behind The Secret Door - Step through it again to be taken somewhere new. Thank you for your very generous tip, I appreciate it!Hmm you're probably the 4th person to suggest some form of upgrading. Log in with itch.io to leave a comment. The game is 2.5 days old and people are already so excited. No dates, no release shedule, just a list of things you are working on or planning to do, roughly ordered by how important or sure to be added they are. Wish I didn't have to repurchase the game every time I wanted to try a new update. so far is fun even if some waves seems quite hard. It sounds like you're playing an old version. When escaping from/finishing a rape, if you hold down a directional button BEFORE you escape, the player character stays still, I have many times gotten in a "stun-lock" because I was holding a direction and I couldn't escape. There have been a lot of good recommendations and compliments in the comments so far so I don't have a ton to add, but I don't think anyone mentioned the idea of bosses. So like, this example code here : 3 4 2 1 = means: Bottom right, bottom left, top left, then top right will open the door. Captivity View source Most of the time, if Suki (and her allies) are defeated, the game will end. Love the game btw :). And welcome to our game's page! or maybe we press a button to ready up for the next round without the timer. In Captivity you will: run, dodge, climb, shoot, kill, find and buy guns, inject yourself with drugs and expose yourself to hostile enemies to survive and complete challenges. Normal mode is the mode that the game always used to be, so nothing changes until you switch to either Casual or Hard difficulty. Thank you for bringing it up, it's a good change. However, the Strength drain and Libido increase could be lowered quite a bit. Shen Mingrui, known as a domineering man, like Mo Shao Nan, he is also good at socializing, as long as he crooks his finger, women will come to him voluntarily. I think the cap at which escaping should start to get really difficult is around 33% Strength, instead of the way it is right now which is around 50%. Thanks for the suggestion I'll think about it! Will check up on it soon, right now I'm going to bed. Just an ordinary mob? Give yourself a break. Sidenote: any plans for more bestiality outside of the zombie hounds? I've noticed some pretty good H-games stuck in development for like 2 years, with Patreon pages still being up. That sound bug is easily solved, will be fixed in next update among other bugfixes. It takes a good bit of time to design, draw, animate, program and build an entire stage with it's enemies. If so, I will check it out soon to see if it's bugged. All my partners that trusted me to make all the software for this crazy project. This allows you to never run out of ammo, cause you have so many weapons to work with when stocking up on pistols. Captivity (18+) may contain content you must be 18+ to view. I'm attempting a story play through of CoC, I've talked to Doc and done the miracle machine. The same fetish can't drop twice.That Head Humper bug is garbage, I'm getting on it right away. Unlocking more monsters the further from spawn you go. There was a problem preparing your codespace, please try again. I'm 100% sure that some people find escaping very very easy while others find it near impossible. But I do disagree :). If so: you can just exit to main menu and click play game again. This game needs some lesbian love (even though futa's are sort of women too. You obviously have a ton of talent but burnout is real. First off: Thank you for playing my game and I really like to hear you are enjoying it!You make pretty good points and have interesting ideas.You're the second person who commented that the game is basically a bit too hard. Towerfag (352) Adventure LonaRPG $29 eccma417 (334) Role Playing Just in Slime (+18) $5 Combine potions to make sexy slimes for your horny customers. An entirely new experience from the makers of the 'The Forest' Sent to find a missing billionaire on a remote island. I'm updating the game right now, and a new version of the game will probably be up in a couple of hours or tommorrow at worst.I got some homework and assignments to do for school too, so I hope I can find the time to do both. A game that works, plays well, and satisfies the horny is one that takes time. Captivity is a multiplayer horror game in which you play the role of a patient who was being used as a guinea pig for multiple terrible experiments carried out by a corporation that was working on a top-secret government . Freely used 3D models by Kenny or Google Poly. Our game is called Captivity and it's a co-op adventure, roguelike-ish game with some puzzle elements! Adding multiple body types is possible, I will look into that one day. However, I am quite sure I want to add more pregnancy stuff in future stages. Maybe add built-in cheats and a gallery ? Just be sure to communicate enough to your fans and they will be happy even if it a small update or just a "hi are you doing today" post here or there. Others can play just fine. . Also don't forget that all pistols are very lightweight. I'm a programmer, not an artist. But thats way too hard lol. This was worked out by deducting 10 from 1976 (detailed above). I def bought this and have been seeing large improvements and am eagerly waiting for more. Thxfor yourcomment;-), Looks like some pretty good content from the trailer, keep up the good work and I hope others invest. Wait, you already got to the ending? The source code is located in "scripts" and is separated into 2 packages: Visualizer and Controls. Hmm interesting thought regarding the damage boost, I'll think about it.Thanks for your feedback. That's pretty creative and oddly specific. I'm not sure that will be ever a thing for Captivity, but who knows, maybe one day. Also make sure to study for whatever type of school you are in, education is important but making sure that you are personally happy both mentally and physically is the most important and take many breaks so you don't burn your self out is very important. Look there for any information you want. For players who just want to get on with the main story of Stray as quickly as possible, the Chapter 3 door code is 3748. Also, try running the game in administrator mode, maybe that will work. Gameplay:-. not gonna lie bruv, this is fucking amazing, its everything i want in a porn game. I hope they realise I'm broke and are able to buy the game on here. I'm gonna think about it and see if it can work. I like the metal sound of the thrusting. I think most people just want to play a fun game and play with their private parts enjoy the graphics and animations.You don't like the thrusting sounds of the futa bots? But that's kinda the point in my eyes. He knows that. Players can find this out for . Few things to consider maybe adding, a better more expensive version of buffout. I started this project out as a linear adventure platformer, but shifted towards what the game is now. Each enemy has his own fetish. Space Station wave 21 just stay near the start or the very back room is what help on that without to much moving around. What is it you find hard? In this video i show you guys how to beat the puzzle in Door 50!Doors: https://web.roblox.com/games/6516141723My profile: https://web.roblox.com/users/143713. Right now I'm studying too so I don't have allthetimetoworkonCaptivity. Newstagesarecomingsoon though,staytuned! The Weapons Vendor will remain the same, cause some guns are clearly better than others and I don't like the idea of just buying the same best guns every time you play. The flamethrower on stage 4 is nice but the range is a bit short for it to help with the stun attack from the metroids like enemy that can shoot from far away. I do think this would benefit from some sort of persistent upgrade mechanic. (I care more about the game right now ;)). The wunder waffle gun seems to one shot but due to it being aslow reloadshotgun i can't use it well. What is the Door Code in Chapter 3 of Stray? I'm just tired of games not going past alpha stages before being abandoned without a wordor where the monthly(if not longer)updates add pretty much nothing else than cosmetics and bug fixes, and such games sadly are all over the place on patreon, patron itself isn't that bad, I've just lost faith in adult games available there, too many devs focusing on milking players of their moneymore than working on the game. The postal code that has a 6 in the middle goes last. I hope you realise how much you are helping me here. (registered only to write it). The starter pistol is fine for the first stage but really didn't do much in any other stage due to the enemies being able to quickly spam attack you from all angles so maybe make the enemies a little easier to kill for the first 3 rounds/ slightly buff the starter pistol. Stay tuned! If you have never used ROS or catkin before, I recommend following these tutorials. In any case I will propose Human enemies.1. Let me know if the game still doesn't work! Wow, thank you for the kind words! The main server was also running a GUI that enabled the "game master" to see everything happening in the rooms as well as control any actuator remotely. Most people will understand if you need break due to anything life related and won't be mad. Doing so we had to create a multitude of real life "modules" such as switches, automatic doors, locks, control panels etc. This works as a normal catkin workspace that is used by ROS. So this is just a note to say you've had a commendable early start on this, and I look forward to seeing what else you do with it. I tried pacing my shots to my best attempt but hitting headshots consistently still seem virtually impossible. I sometimes don't want to play Fullscreen (Maybe I am not the only one). Most people like FER stage the most. I didn't even realise this was a thing.