Announcing The Goonhammer 2023 Global 40k Campaign. Abilities like this have always seemed OK but never really made it into competitive play in any meaningful way, but thats often because they were hampered with a terrible range rendering them not as useful. This set of paints will give you all the colours you need to get your Gloomspite Gitz painted up to a Parade Ready standard, with black robes and red squigs. 1 x Waaagh! Theres three interesting, if not overwhelmingly strong, options for the Dankhold Troggboss. Of the two monstrous rampages, each is keyed to a specific kind of unit as you might expect. are battleline with a troggboss general and both units now come with a base 4+ save (giving that +1 from the moon a lot more inherent power) and regeneration has changed from your hero phase to the start of every hero phase. Grimscuttle Tribes providesSpiderfang units that are resistant to spells, particularly adept at slaughtering Wizard and Priest models, and gain a powerful Command Trait that allows them to treat all Spiderfang models as though they are bathed in the light of the Bad Moon once per game. More generically, Moonlight Raid requires you to flip an objective your opponent control and for all of your units contesting it to be under the light of the moon. requires every friendly Gitz unit on the battlefield to be affected by the light of the moon, but you cant score it in the first battle round. are! The standout trait here is probably. Darmowa dostawa przy zamwieniach powyej 500 z! Generally it's agreed that you should focus on two you like (Like Mooclan Infantry and Troggoths for example), but some units like the Arachnarok Shaman and Fungoid Shaman are good enough that you might take them anyway. Just one, and its a weird one. His warscroll spell also happens to be incredible, a 24 range nuke that rolls a number of dice equal to the casting value and deals a mortal wound for each 3+. Shootas and Stabbas return and both are improved on their baseline warscroll. For just 80 points if youre running squigs, youll be taking this. is a really strong defensive upgrade that makes it so only unmodified hit rolls of 5+ actually hit the bearer. Lore detailing the Gloomspite Gitz and their unique background and worship of the badmoon. Click to find the best Results for gloomspite gitz Models for your 3D Printer. Path to Glory rules for your Gloomspite Gitz to concoct strange and esoteric potions to empower your clan. We are using cookies to give you the best experience on our website. The subreddit dedicated to all things Warhammer Age of Sigmar and the Mortal Realms. While you may be familiar with a lot of the Gloomspite Gitz units, there are loads of new and updated warscrolls in the battletome for you to get your claws into. Theres also a doubt that Gloomspite will be a high priority tome update for 3.0, but well have to wait and see what sort of roadmap is on the horizon. This is a brutal one-two debuff that massively punishes expensive save stackers. return and both are improved on their baseline warscroll. What the cards show: Warscroll Wheel: This information is the standard Warscroll wheel. Troggs have the Glowy Howzit, a mighty 4+ ward artefact that gets turned off if you roll a 1 after taking damage that isnt negated, and the Pet Gribbly which gives +1 wound and then +1 to hit and wound if you roll a 1 after taking damage that isnt negated. picks an objective held by your opponent and is scored if you finish the turn controlling it with a unit youve brought back using the Loonshrine, a doable late game pick. It gets to pick a squig unit within 3 in your hero phase and pick a buff for them from +3 move, mortal wounds on 6s to hit to +1 attack with fangs. are now unconditional battleline. What killed Warhammer Quest: Cursed City? It's strictly limited to just 500 individually-numbered copies, available while stocks last. A bit techier and less flashy is. is still your squig subfaction and now hands any of your squig units jaw attacks +1 attack on the turn they made a charge. are! You Give Goonhammer Writers Serotonin. got a real usability boost with a new pre-game move ability that lets you get their line of sight blocking up and in front of your army. People! For whatever reason, the army always seems to suffer in some way with how certain mechanics in AoS work, or simply just dont possess the right synergies or powers to be effective. Boingrot Boss - The Boingrot option comes in at 265 points, has a move of 8, the flying rune, 5 toughness, and 24 wounds. Gloomspite Gitz are probably the faction everyone loves aesthetically, but not so much tactically. This has to target a different unit each time, but if youve got Moonclan units under the light of the moon then this is potentially an incredible amount of model regeneration for very little resource expenditure. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. The trick here is this isnt a pile-in, so theres no requirement to keep the move near the closest enemy model. Donal: Gloomspite Gitz are an incredibly balanced force, supporting loads of different play styles. Its also a pretty tasty 6 mortal wounds for the Arachnarok, but with only 4 attacks to trigger that its more nice to have. Its a cute ability, and therell probably be a lot more of this type of unit floating around soon, but given most foot heroes have 5 or more wounds, the dice roll feels a little rough to rely on vs a roar or stomp. The old command ability is now a once per game 18 aura of +1 to wound for squigs which is: incredible. improving the rend of their mounts fang attacks by 1 theres a pretty obvious combo here with the command trait to make the Loonboss on Mangler very scary. Gloomspite Gitz In the dark corners of the Mortal Realms, a new power is stirring. Terradon Riders - $60. Mercifully, only two that are locked to a sub-keyword. In this video I preview the new Gloomspite Gitz battletome and will focus on Da Bad Moon, allegiance abilities, enhancements, Gittish Hordes sub-allegiance, spells lores, grand strategies, battle tactics, point changes, core battalions and key warscroll changes. Still, a super cheap monster if you need one now that spiders are pricier. Firstly. also got 2 extra wounds, upgraded its fangs to 3 damage and now has a flat, non-degrading 10 move this is a nice change for all of the big spiders. The Loonboss on Mangler Squig has picked up two extra wounds and a much more reliable d6+10 move. Its now a normal shooting attack, with no rend and damage 1, that has a number of shots equal to the target unit up to a cap of 20. Their awful old command ability has also vanished in favour of an unusual but potentially useful once per game ability to retreat this and one other spiderfang unit at the end of the combat phase. Cookie Notice Of the two monstrous rampages, each is keyed to a specific kind of unit as you might expect. If youre running a decent number of troggs this ability alone will pay for itself in utility, and if this scroll does get its damage updated itll be a lot more reliable in combat itself. Gloomspite Gitz has a reputation for beinga bit rough around the edges. Badsnatchers are also new and provide a buff to your moonclan wizards, letting you reroll one of your casting dice if theyre within 9 of another moonclan wizard. All squigs move a random distance, so neither you nor your opponent can predict quite where theyll end up. is for any flavour of Arachnarok and can only target enemy heroes that arent monsters. You can download the errata from Warhammer Community, giving you the updates needed to bring the army in line with AoS 3rd edition. If youre running a decent number of troggs this ability alone will pay for itself in utility, and if this scroll does get its damage updated itll be a lot more reliable in combat itself. staggers back for some reason, its profile has been brought largely into line with its Sons of Behemat cousin save for the shooting attack vanishing and an unfortunate degrading movement. also returns completely unchanged as a long range teleport option. This isnt locked to your turn, so a lot of potential extra healing and gives you some interesting play around activation order. Curse of da Spider God returns intact, making it so that unmodified hit and save rolls of 1 & 2 always fail for the target unit. Sneaky Distraction is also mostly the same but received a small buff, removing the wholly requirement, so now any enemy unit slightly tagged in the 12 bubble from your caster will catch the -1 to hit. New to AoS but couldn't deny playing after finding out about Gloomspite Gitz. The warscroll spell here got a little bit worse as its +1 to the mortal wounds done by the target unit rather than double, but remember that doubling ability is now a command trait. We've picked five standouts to whet your appetite . A bit more exciting is the. For little Grot heroes the Loonboss now has a very unusual ability that modifies any all-out attack command issued by it to include mortal wounds on 6s to hit for Moonclan. Broken Realms: Kragnos adds subfaction rules for forces which lean towards troggoths, squigs or spider-riders. You dont have as much control of that as you might like, but the Scuttletide at least can be quite difficult to dispel. Shipping, returns & payments. Moonclan lairs is still its main ability and has been tidied up a lot, your general no longer matters and you can now select any destroyed Gloomspite Gitz unit that isnt a hero and has fewer than 5 wounds, and that unit comes back with half of its models on a 4+. They're fun, they're strong, and they're random! Do note that the vanilla dankhold now has the vastly superior d3+3 damage, so theres hope that this is a typo on the boss that could get FAQd. We accept credit card and ship board games anywhere in Thailand! Do note that the vanilla dankhold now has the vastly superior d3+3 damage, so theres hope that this is a typo on the boss that could get FAQd. Its got the same disappointing attack profile with its wildly variable d6 damage. Shootas in particular now come with more range and hit on a 4+ with their bows, and get an extra shot for having 10 or more models. Unit Size: 1 Points: 240 Battlefield Role: Leader Notes: Squigmonger, Squigmancer, Squigcap Shaman and Squig Herder with Mini-Mangler must be taken as a set for a total of 240 points. Start Collecting! In this video I preview the new Gloomspite Gitz battletome and will focus on Da Bad Moon, allegiance abilities, enhancements, Gittish Hordes sub-allegiance, . Otherwise, its 10 points cheaper and trades impact hits for a 3d6 charge. Speaking of spike potential, the Totem of the Spider God turns your hero into a mini Snatchaboss, with a 12 aura of +1 to the number of mortal wounds dealt by spider venom that triggers on a 6. They have to be within 3 of an enemy unit to do it, but it lets them make a 6 move (which has to finish within 3 of an enemy unit, so no cheeky kinda-retreats) and then dish out some AoE mortal wounds. For those of you with a spiderfang general, Spider Riders can be battleline and certainly exist. Trogg Smash is a once per battle 3 mortal wound bomb that triggers after the Troggboss fights. The enormous Bad Moon Loonshrine has seen a bit of a change but keeps the core concept. Their rules have always been a bit haphazard, weaker than equivalent units and subject to a lot of randomness. A unit here or there as a fast objective grabbing/screening piece will be fine, but they have real competition from the newly more reliable and harder hitting squigs. feels a bit lost, its handing out an extra cast and knowing the entire lore but this just isnt a strong enough effect to have the downside of killing your own stuff, especially when arcane tome exists. This website uses cookies so that we can provide you with the best user experience possible. The moon now starts in a large table quarter of your choosing and from the second battle round you start rolling to potentially move it. The Battletome did not launch with any, but theyd eventually get some through White Dwarf, then reprinted in Broken Realms. Enough to make the flinger competitively viable? People! First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, download the errata from Warhammer Community. If you disable this cookie, we will not be able to save your preferences. Mercifully, only two that are locked to a sub-keyword. This can let you slide out of trouble, or slide into trouble. The old command ability is now a once per game 18 aura of +1 to wound for squigs which is: incredible. This battletome allows you to field an army of Gloomspite Gitz - a coalition of Moonclan Grots, Spiderfang Grots, troggoths and gargants united by a love hallucinogenic fungus and heinous violence. The book is stuffed with ways to get extra attacks, so this opportunity for a fairly major defensive buff in a very squishy faction is good. For whatever reason, the army always seems to suffer in some way with how certain mechanics in AoS work, or simply just don't possess the right synergies or powers to be effective. Jaws of Mork is still your squig subfaction and now hands any of your squig units jaw attacks +1 attack on the turn they made a charge. Otherwise, its 10 points cheaper and trades impact hits for a 3d6 charge. handing out a normal move in your hero phase to a Spiderfang unit. has seen a total conceptual rewrite and blessedly no longer cripples your number of drops, just being a single unit where each model has a different ability a bit like a very fancy Underworlds warband. and our This revolting orb veers haphazardly through the heavens above the Mortal Realms, shedding its evil light and leering maniacally at the terrified mortals below. Buy Warhammer AoS: Vanguard: Kharadron Overlords and other products from Games Workshop. Strong Magic. Most intriguing is. For just 160 points Skragrott feels really pushed and youll probably see it a lot. The spider-wizards can grab a once per game +d6 to cast for a phase with, , even a +1 to cast is a pretty decent artefact but the spike potential here is a lot. Theres no doubt about it, squigs have been seriously pushed in the new tome with more attacks by default, easy ways to pick up yet more attacks and a smoothed out random movement. for 120 points, this is a good unit for trading. The bad moon isnt going to be immediately flying off the board before you can use it anymore, and there are new ways to count your models as under its light even when they arent. In trade, just about everything got better on a base warscroll level, the keywords are easier to work with and the core moon mechanic will be better to play with. Gir Spirit Bane wrote: First of all, squigs come with 5 squigs, 1 Herder in each squad for a minimum of 6 per unit, and the fanatics cannot hide in them as they lack the 'Grot' keyword. Flesh. is a once per battle 3 mortal wound bomb that triggers after the Troggboss fights. Part of my Choosing An Army series for new players.http://www.twitch.tv/heywoah - stop by and chat AoS!http://www.patreon.com/heywoah , an 18 range spell that hands out the strike-last effect to an enemy unit, simple but oh so effective. is a bit more specialist and is a tough sell before the previous two spells even in a Squig list, giving out re-roll charges to a single squig unit. Kragnos gets reprinted here and remains Kragnos. Also in the same boat for keywords and battleline-if is the, which has that baked in extra gob attack and a d6+5 move. Start Competing: Chaos Space Marines Updated! Its here, possibly the most anticipated battletome of all time. Press question mark to learn the rest of the keyboard shortcuts. Theres 2 major reasons people generally like the gitz: They like the underdogs, or they like the silliness (or both!). turns your hero into a mini Snatchaboss, with a 12 aura of +1 to the number of mortal wounds dealt by spider venom that triggers on a 6. That said, maybe this will help make it more clear and easier for players to understand. For this you get the Magnificent ability. A more defensive option is the Loonboss only Fight Another Day which lets your general move 2d6 after it fights, meaning its effectively going to be another squig-based choice in actual use. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. The various factions within Gloomspite still dont quite work together, and the army as a whole has some issues. Gitz retain their two spell lores, though both have been trimmed back in standard 3rd edition style. returns intact, making it so that unmodified hit and save rolls of 1 & 2 always fail for the target unit. There are a mountain of warscrolls here, so this isnt an exhaustive list of everything in the book and everything thats changed. Hits hard and fast, but made of glass. You Give Goonhammer Writers Serotonin. In my quest to look at various armies for competitive Age of Sigmar, the Gloomspite Gitz have earned the very first faction focus, not only because they are capable of top-table play in the hands of a talented general, but because they manage to do it with great style. The largest Mangler Squigs are chained together in pairs, careening across the battlefield like wrecking balls. Krootcon Down Under Am I getting good at this? No longer relegated to being the worst big spider but its battleline I guess, the warparty now counts as 10 models for contesting objectives which is really good! Spiderfang wizards get a much more interesting mobility spell with. Its still a two-spell caster via the two single-cast models and the spell of Boggleye to stop an enemy unit within 12 being able to receive commands is interesting and useful. Place for all thing Grots Press J to jump to the feed. Why there is just one core battalion and only for Troggs is another question, but its what weve got. Sporesplatta Fanatics got a real usability boost with a new pre-game move ability that lets you get their line of sight blocking up and in front of your army. Cheap, numerous, and with lots of synergy between their units. The Gitz have 3 leaders, and a huge amount of fighter options. Another interesting change is that Squig Hoppers are now unconditional battleline. Subject: Gloomspite Gitz points costs . Armies of goblinoid warriors and lumbering monsters set out on the warpath, seeking to plunge the surface world into darkness for evermore. That, combined with rampant keyword bingo meant that many units had to be shelved to achieve synergy with the rest of the army. Bastiladon $60 Thats pretty awful, but if you hit with any attacks then on a 2+ the target unit has its move characteristic halved until your next hero phase. Why there is just one core battalion and only for Troggs is another question, but its what weve got. If you can beat that heros wounds characteristic on a dice roll, it cant fight in the following phase. Its still a two-spell caster via the two single-cast models and the spell of Boggleye to stop an enemy unit within 12 being able to receive commands is interesting and useful. For just 160 points Skragrott feels really pushed and youll probably see it a lot. The standout trait here is probably Squig Whisperer which can only be taken by a hero with a squig mount and just hands out +1 to hit and wound for attacks made by the mount. Finally theres Chasing the Moon which requires your general to survive the battle, potentially much easier than it used to be if theyre a Galetian Champion, and to have been affected by the Light of the Bad Moon in 3 battle rounds. Another attempt has been made to make the. Many units also now have additional auras that allow units to act as if theyre under the Bad Moon, which makes it disappearing not nearly as unpleasant. This isnt locked to your turn, so a lot of potential extra healing and gives you some interesting play around activation order. The Skitterstrand didnt get the +2 wounds memo which is maybe an error, but otherwise retains its ambush shenanigans. Giant Boing is Mangler Squig only and can only be used if it made a charge move in the same turn, it gets to make a 3d6 move that has to finish within 3 of an enemy. Depends, what part of Gloomspite Gitz do you like? Gloomspite Gitz are a loose coalition of Moonclan Grots, Spiderfang Grots and Troggoths united by their worship of the Bad Moon alongside Aleguzzler Gargants who are attracted by the offer of brews. Im under no obligation to do a review or will Games Workshop have any control of whats in this video. ; Scenery standing for scenery with rules. What the bad moon does is provide a benefit to any unit under its light, which means wholly within the large quarter that the moon is occupying, or the entire board if its in the centre. requires you to flip an objective your opponent control and for all of your units contesting it to be under the light of the moon. Abilities like this have always seemed OK but never really made it into competitive play in any meaningful way, but thats often because they were hampered with a terrible range rendering them not as useful. Thank You, Patrons. were a common Destruction ally as a cheap, fast unit and have been brought back down to earth with a new 110 points tag, they got a bonus wound out of the deal but this might price them out of contention. These are just split between Grots and Troggs, so your Spiderfang heroes might be feeling a bit short-changed. Your various squig-based units are now all keyword Moonclan, so have fun with that (but dont get too excited). Troggherd Heavies has a required Troggboss, one Dankhold Troggoth and no optional units. Support The ChannelPatreon: https://www.patreon.com/AoSCoachYouTube Membershttps://www.youtube.com/channel/UCQMNLM_JuDNLbvGG0ZUA8ow/joinAoS Coach dice: https://www.aoscoach.com/shop/ AoS Coach merch: https://store.aoscoach.com/ Join me \u0026 6k+ AoS players on the AoS Coach Discord: https://discord.gg/aoscoach Thank you Patreons: Karl Hawkins ,Wsorran, Chris Moore, The Die Is Cast, Grant Fraser, Robert Reimers, Brandon Harvey, Tom Kunz, Ian Spayde, Michael Clarke, David A Blenner, Zeb, Daniel Chilton, Sikath, Jeffrey Nijhoff, Matthew Houghton, Pvt Hudson, Richard Pateman, Richard Whitlock, Trevor Williams ,Steve Ptacek, Madcap Miguel, Carl Woodthorpe, Soda T. Addict, Tanya Scheibe, Pete Brizio, Fungoid Cave Dwarf, Jonathan Ensor, BulldogHammer, RadiationRiley, Donny Rongo, Nick Pilgrim, Chance Meeks, Daniel Worthington, Nolan LaRocque, Josh Wildhorn, Jan Tomecek, Melody Windwright, Lars Evensen, Sean Seyer, W4Rmachine7, Michiel, 32mmMatt, Stormlight, Haz1079, Gareth, Evert Velthuizen, Christian Martin, Elijah, KP, Aiden Nicol, GinGinLime, James Marsden, William Cleven, AlderaanShotFirst, Adam Haikal, Cameron May, Tom Megens, Forkhandles30, John Daly, Katie Daly, Il Maestro, Matthew, James Kater, Keegan Graves, Neil Addleman, Ryan Muskopf, William Winters, David Mounfield, Jesse Burch, Ryan McNally, Madigan MasonThank you YouTube Members: Bill Castello, Alex Howe, Zach Pfeifer, Nick Riley, Matt Morris, Grumdy, Lo Anthony, Awijntje14, Doug Steele, Shaun Scott, Kenny Lull, Matt Kowalyk, Wargamer_Ryguy, Nivalen, B Davis, Crot45, Hanna Leppnen, Adam Brincat, Madduck Mcryan, Level Up With The Lees, Broken Chef, Alec Boyle, Darrel Baxter, Thor2754---------------------------------- TIMESTAMP 00:00:00 Introduction 00:00:38 Da Bad Moon00:03:39 Allegiance Abilities00:08:09 Command Traits00:10:48 Artefacts00:15:02 Spell Lore00:18:50 Sub-Faction Gittish Hordes00:21:44 Grand Strategies, Battle Tactics \u0026 Battalion00:25:24 Loonshrine Terrain00:26:36 Skragrott, Madcap Shaman \u0026 Fungoid Cave-Shaman00:29:53 Zarbags Gitz, Loonboss \u0026 Loonboss w. Giant Cave Squig00:33:01 Squigboss w. Gnasha-Squig00:35:21 Gobbapalozza, Moonclan Stabbaz \u0026 Shootas00:40:08 Sneaky Snufflers, Loonsmasha Fanatics \u0026 Sporesplatta Fanatics00:43:11 Loonboss on Mangler Squig, Mangler Squig \u0026 Loonboss on Giant Cave Squig00:47:12 Squig Hoppers, Boingrot Bounderz \u0026 Squig Herd00:49:47 Mollog, Dankhold Troggboss \u0026 Dankhold Troggoth00:52:02 Fellwater Troggoths \u0026 Rockgut Troggoths00:53:41 Arachnarok Spide w. Warparty, w. Webspinner Shaman \u0026 w. Flinger00:56:35 Skitterstrand Arachnarok, Scuttleboss on Gigantic Spider, Spider Riders \u0026 Webspinner Shaman00:58:47 Snarlfang Riders, Rippas Snarlfang \u0026 Aleguzzler Gargant01:03:13 Scrapskuttles Arachnacauldron, Scuttletide, Malevolent Moon \u0026 Morks Mighty Mushroom01:05:55 Points01:07:30 Closing Thoughts 01:10:07 Patronage Thank You ---------------------------------- MUSIC CREDIT Music: Banger by Alexander Nakarada (www.serpentsoundstudios.com)Licensed under Creative Commons BY Attribution 4.0 Licensehttps://creativecommons.org/licenses/by/4.0/ has seen a bit of a change but keeps the core concept. now has a very unusual ability that modifies any all-out attack command issued by it to include mortal wounds on 6s to hit for Moonclan. On top of these very nice buffs, it has a once per battle ability to give each squig herd unit within 12 in your hero phase a free move. Could potentially see some use, requiring you to have no enemy models within 12 of the Loonshrine at the end of the game, and for it to have not been smashed to rubble. This is actually OK, Dankholds are no longer totally embarrassing, and this is an easy battalion to fulfil for a decent reward. utility ability. Skragrott is now keyworded to his own subfaction, but thankfully his buff ability is targeted at Gitz generically so this isnt a big deal. Press J to jump to the feed. Malevolent Moon is looking a lot more interesting, 80 points is up there with the more expensive spells but it does now have a 12 aura for counting your units as being under the light of the moon, and it also hits each enemy unit within 3 for mortal wounds after it moves. Poor old Dankhold Troggboss is still tough to recommend outside of you trogg fanatics, and you do you, kings. which requires your general to survive the battle, potentially much easier than it used to be if theyre a Galetian Champion, and to have been affected by the Light of the Bad Moon in 3 battle rounds. Frequently one of the bottom if not the bottom army in the rankings. Gloomspite Gitz are probably the faction everyone loves aesthetically, but not so much tactically. For just 80 points if youre running squigs, youll be taking this. This now lets you deploy up to two spiderfang units off the board with each skitterstrand that you have already deployed in ambush from beyond bringing all the units on together when the skitterstrand deploys onto the board. Its a lot more resilience for a tiny price increase. We are using cookies to give you the best experience on our website. Stabbas have their shield baked in for a base 5+ save and have lost their wound bonus in exchange for a really exciting ability to contest objectives from 9 away instead of 6. Under the old system, we'd have just waited to make any changes when the next General's Handbook was released, but that would mean it could take more than a year to update the points . GW released a bombshell of new FAQs on Friday, covering errata for the core book and lengthy FAQs for each faction. Battletome: Gloomspite Gitz is almost upon us, and in the third of our in-depth previews, we're taking a look at the warscrolls! Theres three interesting, if not overwhelmingly strong, options for the Dankhold Troggboss. All across the Mortal Realms of Warhammer Age of Sigmar, beneath cities and forests, dreadforts and mountain holds, all manner of gruesome gribblies linger in mushroom-infested darkness. There are basically four categories you can divide them into; Moonclan Infantry - Stabbas, Fanatics, Snufflers. Wizards get to be. Below you will find the Gloomspite Gitz (Moonclan) Warscroll Statistic cards. Madcap Shaman Stabba x20 Loonsmasha Fanatics (good ol' ball and chain) Squig Herd x6 Squig Herd x6 This is 490 point on the dot. Rippas Snarlfangs were a common Destruction ally as a cheap, fast unit and have been brought back down to earth with a new 110 points tag, they got a bonus wound out of the deal but this might price them out of contention. 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